

Strangely, I’ve always thought the characters in Valkyrie Drive: Bhikkuni appeared to have a super bright white glow about them. I never found it completely difficult on the Vita, but I would get frustrated with the smaller button size often. I played Valkyrie Drive: Bhikkuni on PC using a PlayStation 4 controller and you’d be surprised how much easier some of the combos are to pull off with an actual controller. Valkyrie Drive: Bhikkuni on PC changed my small gripes I had about the Vita version. Surprisingly, the altered button mapping was easy to navigate and I was changing the girls’ outfits in no time. Additionally, I decided to spend some time in the dressing room to see how the PC version handled the removal of the Vita’s touchscreen. Oh, I should add that they also look great during dialogue scenes as well. From a game that definitely knows its audience, the high amounts of fan-service look better than ever before.

The graphical improvement is something that I was looking forward to, although I should say that this isn’t a game that should be played in your family’s living room. For those returning to the game, if you didn’t like the long dialogue scenes before…well, those are still there, but at least they can be quickly fast-forwarded through. Also, I’d like to add that the levels also look rather impressive with the anti-aliasing turned up. The random crashes and framerate drops are non-existent, and the 60fps helps tremendously in some of the battles with lots of enemies and high action.

Long tutorials aside, Valkyrie Drive: Bhikkuni on PC changed my small gripes I had about the Vita version. With the PC version, something I would have liked to see was a way to skip the incredibly long tutorial levels. Although it could be used to relearn the systems for players returning to the game, I feel like the option would have benefited my playthrough as these levels can last around two hours to complete, with the dialogue and all. However, Valkyrie Drive: Bhikkuni adds to the combat system by allowing players to pull off a revenge attack or phantom combos that might take some time to master, but are definitely worth using in battle. The gameplay closely resembles that of the Senran Kagura series, where the player will go from one point to another while clearing out enemies throughout the level.
